Friday, February 26, 2010

a new approach to open spaces of Lustenau

This is one of the 3rd year class project. The class called "place -theory-design"
Here we tried to focus on the urban voids of the Lustenau-Austria

Some cities which have an agricultural type develop with big urban voids..And these places usually face with the difficulties of public areas..Because of the great urban voids, it is difficult to create open-public places where people can meet and interact. So I tried to design multileveled and multifunctional open spaces in the project area.

Lustenau is in Austria and it has agricultural areas..The train axis and the rhine river are the main borders of the city. Project's aim was to create a healthy, livable area according to the main ideas of:
- accessibility
-energy
-multifunctionality
-microclimate
-border
-multilayered
-density
- growt
-urbanmegaforms
The steps of the concept :
- Main transportational roads that provide equal accessibility to all areas
- One main pedestrian axis, that branch out to the activity areas, with the idea of accessibility
- Open spaces welded to that pedestrian axis
- this main open – public spaces have their own character and event
- at some parts, these places are surrounded by housing, office, commercial, cultural, recreational spaces but also they dispersed heterogeneously
- Thus , there is a space organization formed with the idea of hybridity
With this idea we concentrated on the main open – public spaces.
These open spaces which are welded to main pedestrian way , differentiate functionally.
Also that pedestrian walkways created at different levels.
With this purpose, functions and spaces change at different levels and at different spaces.
Every open space has its own event and character .
At main public spaces, we tried to create these functions at each place: multimedia – cultural centers and streets, theatre and concert hall, recreational places, agricultural gardens, commercial spaces, squares and also little squares that spead in the housing areas.


























ground&place&experience&time analysis


ground analysis

At these project, i tried to analyze the old historic bosphorus village called "BEYLERBEYİ"
It has a public square next to it's ferry station ...all the pedestrian and transportational roads are crossing here and it is surrounded by commercial shops.







people use different levels-elevations at the square


at every different functional area pavements change. so we can understand the usage of the place from the pavements also.
time analysis

















area experience
we experience places with the effect of time and movement, sirculation also
these short 2 movies tell about my personal experiences about the area.



area experience I

area experience II

open space design _ for an abstract place

we worked in an abstract area for this project..we tried to think about multilayered and multifunctional open spaces. Also this work was a preperation process for the project of Lustenau.



project's logotype




main initial design decisions that express roads and pedestrian roads and also multilayered and multifunctional platforms that we call public spaces
as a concept, first we determined the highways and then main pedestrian ways as you can notice from the diaggram above. This pedestrian ways connect the open space platforms.And all the open spaces are connected with the housing areas.



functional categırisation/ diagram of the area. we can notice that housing units are all connected with the open space functions...








this short movie expresses about the main design decisions of the project

3ds animation_movie, hagia sophia hammam

this is a final project of a master class called "architectural animation" which i took at my 2. semester of my master degree.

we worked on architect Sinan's buildings. I choosed one of his important buildings : Hagia Sophia turkish bath...It is constructed in 1556.

first i analysed it in the autocad and 3d max. also i tried to create a scenario. Then i choosed the best angles to tell my story...i choosed the music and the efffects..here is my short - movie.

informatioN building at taksim-ist.

this is a conceptional project that i took at 2. semester of master level
i tried to questionize the lightness and also informational building.Media surfaces, media facades, new technologies..etc were the points that i searched and also i tried to read especially books of paul virilio.

at the project, i designed a light parasitic building which is touching one side of a building. here i tried to design the building with the purpose of level -elevation perception.
we percept the places with different perspectives and with different feelings and when we change the level we look, places change also.
with my building, i tried inform people by using elevations.

büyük valide han - old road house (tavern)

It is a projecct about an old tavern – roadhouse which exists in the historic peninsula of İstanbul. We thought about conservation rules and methods..what to conserve and how to make it live? With ner equipments, new ways of life , with new functions of make it work with different functions?Tried to answer these questions

Before, the building was a road house but then manufacturers settled down here. They lived and worked at the workshops. There have been lot of manufacturing branches existed here, in the tavern. It has it’s own energy...

Now the tavern is so much inside the center and like the other city’s central developments, it is not wanted here the manufacturing sector. So i tried to transfer the building with it’s users.

Att the conceptual design, i tried to conserve the building with it’s users but tried to integrate to the city with the new users also. Tried to arrive an interaction point/way between the new users and old users.

questionizing the concept "living together"

I questionized the question of living together..at the public areas, at the housing areas, living in the crowded, in the metropol.
Then i decided to think about the flaneur, the modernist man who lived in the crowded and i tried to design a new life for him: flaneur of the metropols.

Being a flaneur at the metropol...
Cities are loaded with lot of curves...Every person draws a curve and this resembles his presence’s scheme. In this sense, cities are loaded with lot of curves. These curves sometimes never intersects and sometimes they are tangent to each other.They patternize at some points. They become nodes.And these are the public areas of the cities...


At the comprising of the modern cities, passages had an important role as puclic areas. They were phantasmagorias and homes for the flaneurs.
Flaneur existed in the crowded and he settled in between the eternal and temporary.
He was feeling at home when he was at the crowded and he was a storyteller.
I designed an abstract design consisting of public areas and temporary housing units for the metropol's flaneur...